How to quickly make GIFs and become an outsourcing master

Using GIF Brewery to make a GIF

I still have the chat logs from my endless hours spent on AOL Instant Messenger back in high school (2000 – 2004). I rediscovered them recently and spent about ten minutes reading before I couldn’t go on any further. Every other word made me cringe.

There’s a very specific reason why I was cringing: I remembered exactly what I was thinking as I had those conversations, but that is not at all how it came across as I looked back at things. I thought I was properly communicating my thoughts, but everything was actually coming out all wrong. I wasn’t being witty, I was just being a jerk.

I’ve become slightly better with words since then (I hope!) but there’s only so far that text chats can get you. When you’re trying to explain something to someone, there are times when words aren’t enough. You need to show them.

But when you’re not sitting right next to that person, showing can be difficult. There are a few different ways to solve this problem. Chris Ducker, of Virtual Freedom, crafted what he calls the VA Training Trifecta, in which an entrepreneur can either text, audio, video, or some combination therein to communicate tasks with virtual staff.

But there’s another powerful tool that I use nearly everyday to quickly show people exactly what I’m talking about.

I’m talking about GIFs.

A GIF is the perfect communication tool for describing small bits of dynamic information, like how a button animation should work or the way something is working on your computer. You can guarantee that whoever you’re talking to can see exactly what you’re seeing, and it’s much easier to show rather than trying to describe the problem with words or going through the hassle of creating a huge screencast.

If a picture is worth 1,000 words, a GIF is worth over 9,000!

I’ve perfected a system that lets me make GIFs on my Mac in about 30 seconds. I’m going to show you exactly how I do it. Continue reading

019 : Passive income through YouTube and Kindle with Brian Yang

Brian YangMost people think securing passive income is all about releasing a killer online product that generates a boatload of income and will continue to sell itself in perpetuity.

With this mindset, people will often sit around doing nothing, waiting for the “perfect idea” to strike. Or they’ll spend years tweaking their product, making small changes with every new article or tutorial they read, but never actually release the finished version.

But passive income isn’t about creating and releasing a perfect product that nets thousands of dollars. It’s about setting up lots of smaller imperfect products, testing the market, and perfecting the most effective income generators.

Once your goal become diversifying your offerings, instead is creating a perfect single product, you’ll start seeing the money start rolling in. And that money will only snowball larger as it’s reinvested.

My guest today is Brian Yang, an online entrepreneur and the most popular dance teacher for men on YouTube. He shares exactly how he built his YouTube business, as well as what he’s doing in the Kindle Marketplace.

Continue reading

When you know that you’re working towards something

Novice No Longer Podcast iTunes

Someone recently asked me how I choose guests for the NNL podcast. It may seem like I’ve hosted quite an eclectic group of people, ranging from developers to CEOs to consultants to sex-tech innovators.

The question caught me off guard. I realized I was just using my gut to decide who to invite on the show. But I had never really thought about how my gut was deciding.

I think I’ve figured it out. Continue reading

How I built and promoted WorkBurst, my first OS X app

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My first OS X app, WorkBurst, is now available in the App Store! To celebrate, I want to share with you my entire process, from idea to app release. I did everything without writing a single line of code. The total cost? $304.

The most important lesson here is that you don’t need to learn how to code to make apps. You should learn to code if you want to know how to code. If you want to make apps, there are other, more direct paths to take.

Here’s mine. Continue reading

It’s time to help your users do less, not more

We’ve just about reached the tipping point. The major technology companies of tomorrow won’t be focused on allowing users to do more — rather, they will allow us to do the same number of things but require much less work.

The internet gave rise to monster first-generation companies like Google, Facebook, Twitter, and a slew of gaming and coupon businesses. These companies allowed people to do things and they could never do before, like keep in contact with all of their friends, stay up to the minute with global news, and farm little multiplayer digital worlds no matter where they were. These companies are all about doing more.

But there is a limit to how much we as humans can do in a single day. It was easy for these companies to acquire user’s attention when the Internet was still young — simply because there wasn’t that much competition. Now, we are running out of new things that people want to do digitally. Continue reading