
Someone recently asked me how I choose guests for the NNL podcast. It may seem like I’ve hosted quite an eclectic group of people, ranging from developers to CEOs to consultants to sex-tech innovators.
The question caught me off guard. I realized I was just using my gut to decide who to invite on the show. But I had never really thought about how my gut was deciding.
I think I’ve figured it out. Continue reading
 
									 I was really into zines when I was in high school. I spent almost all my time on alt.zines, spent way too much time hunting for old issues of Urban Hermitt, and constantly found myself browsing the fantastic zine section at Tower Records. Almost all my money went to Microcosm Publishing.
I was really into zines when I was in high school. I spent almost all my time on alt.zines, spent way too much time hunting for old issues of Urban Hermitt, and constantly found myself browsing the fantastic zine section at Tower Records. Almost all my money went to Microcosm Publishing. I love talking to programmers who no longer spend majority of their time writing code. Having a background in software development bring such a unique and analytical perspective to even project, and that’s definitely true of this week’s podcast episode.
I love talking to programmers who no longer spend majority of their time writing code. Having a background in software development bring such a unique and analytical perspective to even project, and that’s definitely true of this week’s podcast episode. The Novice No Longer Podcast is getting meta. This week’s guest is the talented Steve Young, post of the
The Novice No Longer Podcast is getting meta. This week’s guest is the talented Steve Young, post of the  You probably have an idea for an app or website, and you think that people would use it, but how can you find out what will really happen when you put your product out into the world? The field of user experience is about way more than laying out websites so they’re easy to use — it’s a combination of design, psychology, and science. You have to do research, create a hypothesis, test your hypothesis, and change accordingly. You have to figure out what the user really wants to do.
You probably have an idea for an app or website, and you think that people would use it, but how can you find out what will really happen when you put your product out into the world? The field of user experience is about way more than laying out websites so they’re easy to use — it’s a combination of design, psychology, and science. You have to do research, create a hypothesis, test your hypothesis, and change accordingly. You have to figure out what the user really wants to do.