033 : Bestselling indie games with A Dark Room’s Amir Rajan

Amir Rajanawake. head throbbing. vision blurry.

So begins one of the most unique games to ever hit the App Store. What follows is an experience that takes the player through a dystopian world that starts with the simple gathering of wood and slowly grows in scope to places you’d never expect.

Amir Rajan discovered the original web-based A Dark Room (developed by Michael Townsend) on Hacker News and knew it needed to be on mobile. He negotiated the rights to create the iOS app and began his journey into RubyMotion and Objective-C development. He shares how he promoted his app and what it felt like to have a meteoric rise to the top of the App Store.

You should listen to this episode if you’ve ever wondered what it takes to have a best-selling app.

NOTE: It’s highly recommend that you finish A Dark Room before listening to this episode!

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031 : How to raise money to fund your app with Hunter Gray

Hunter Gray from KlutchIn 2011, Hunter Gray turned his app idea into the capital needed in order to get the product built. In this episode of the podcast, he shares exactly how he pitched his idea for the original version of Klutch to investors, and how the venture capital world has changed in just a few short years. Not everyone will be able to turn their ideas into cash, but Hunter explains the methods that worked for him and talks about what might work for you, too.

There’s so much discussion of bootstrapping today (and for good reason, it works), but it’s nice to have a different perspective on building an app business. If you’re dying to get your app idea in front of investors, Hunter explains exactly what you need to do to make that interaction as successful as possible.

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