When a game like Flappy Bird is able to hold steady at the top of Apple’s charts, it’s easy to think that creating a hit app is easy. After all, how hard could it be to create a game like that? A few pixel animations, some tap controls, and you’re done.
But, just like getting your scribbles featured in the Museum of Modern Art, creating a runaway hit application is a lot harder than it looks. Sure, learning to write the actual code can be a challenge, but these days there’s a lot more working against you than that. Continue reading